With the expansion, I’m more inclined to play the game with more “experienced” gamers. My daughter needs more assistance with what to trade/discard/attack using the expansion, but that just means the better she gets with these games, the longer Castle/Panic will continue to suit us. Whereas the base game suits family play with my daughter (almost 7), the expansion kicks it up a few notches for more experienced gamers. The Wizards Tower expansion is a must-have for Castle Panic. It is not a stand-alone game and requires Castle Panic to play. The Wizard's Tower is an expansion to the board game Castle Panic. Some Monster Tokens can attack the Castle with fire, weakening and even destroying Castle structures! ![]() But the players are not the only ones with access to this new weapon. New cards in both the Castle deck and the Wizard deck will allow the players to catch Monsters on fire, causing them to take damage after they move. Can you survive more panic and defend The Wizard's Tower?Ī new element in The Wizard's Tower is fire! Flame Tokens are used to indicate when something is burning. The challenge is high but so is the adventure. Use fire to attack the Monsters, but beware, your Walls and Towers can be burned down as well! Make your stand against six new, dangerous Mega Boss Monsters, including the Dragon and Necromancer. ![]() You'll fight against magical Imps, evasive flying creatures, and more. As long as his Tower stands, you and your friends have access to powerful magic spells.Īnd you'll need them, for the Monsters have returned stronger, faster, smarter, and with new abilities to threaten the Castle. Your Castle has been rebuilt, and a friendly Wizard has joined your forces.
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